04-13-2012, 07:14 PM
Hi again, Charlie!
In order to finally finish a demo for my project which uses this battle system, I kinda "need" (I COULD make the demo without it, but the gameplay wouldn't be complete in the demo then) the possibility of doing HP and SP damage at the same time. Like, say, 10% of the normal damage dealt is dealt as SP-damage etc. Only required for skills, if that makes things easier.
Finally, being able to see the enemy's SP the same way you can make it so that you can see their HP bars would be awesome too, but is not a must and not as important as the first request.
No rush. If you think you'll be able to incorporate this in your battle system at all, it will be a great help just knowing it. =)
In order to finally finish a demo for my project which uses this battle system, I kinda "need" (I COULD make the demo without it, but the gameplay wouldn't be complete in the demo then) the possibility of doing HP and SP damage at the same time. Like, say, 10% of the normal damage dealt is dealt as SP-damage etc. Only required for skills, if that makes things easier.
Finally, being able to see the enemy's SP the same way you can make it so that you can see their HP bars would be awesome too, but is not a must and not as important as the first request.
No rush. If you think you'll be able to incorporate this in your battle system at all, it will be a great help just knowing it. =)