07-24-2012, 06:06 AM
Okay, I see where you are going with this. The problem is, how would I go about modifying the x and y location of a battler? The location where the system determines whether you escape or not is in Scene_Battle class, but the location of all the battler's coordinates are handled in the Sprite_Battler class. This is probably something that's easy to do for an experienced scripter, but I'm still pretty new at scripting. I kinda understand how it works, but not fully. Is there a way to make the Scene_Battle class also handle the locations of the battlers? Sorry if I'm not making any sense...