Sideview Battle System Tankentai XP - Version 2.2xp
#15
Settle down there, chief. It's only been like half a day since you last posted. I'd help you, but I haven't gotten my sea-legs when it comes to scripting.
People are busy here often working on their own scripts and games, so you can't expect an overnight solution.
I'm just spitballing here, but perhaps if you were allowed a high amount of frames for a static enemy animation you could treat it as one long, slow-moving animation, but I'm guessing you want it to move closer every move that you do.
The only other thing I could think of would be to use some sort of transformation script (which exists), where the wall "changes forms" to the same wall whose battler/sprite has been moved to the right with the transformation criteria being a number of turns taken or something like that.


Messages In This Thread
RE: Sideview Battle System Tankentai XP - Version 2.2xp - by millarso - 08-22-2012, 04:24 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 996 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 3,359 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 106,397 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 8,408 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 3,685 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 7,405 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 7,808 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 16,969 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 9,006 12-01-2019, 06:11 AM
Last Post: kyonides
   ZLSL's Battle Portraits DerVVulfman 4 8,787 11-12-2019, 04:10 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)