AnimBat! - Animated Battlers - Comprehensive
(02-13-2013, 04:47 AM)DerVVulfman Wrote: That is an odd type of command you just showed me. Confused

Animated Battlers provides a fairly basic series of movements... Run, stand, step forward, run to center and even jump. Not overly keen on jumping. It has been years since I looked at Atoa's system, but one thing about his ABS is that the graphics and battlesystems are hardwired together. My Animation system is a separate entity that can be used in various battlesystems. Because of this, the actual attack movement system is kept fairly basic, though the system allows for multiple actions and recognizes what skill, item or attack is used. And since I am keeping the movement system basic, that odd sequence system will not likely be implemented.

CAMERA system.... ah, a camera system. I have one for you!

Golden Sun Camera Battle System was made by Shockwave over at Creation Asylum and he let me post it here. Heck, he told ME that it worked for Animated Battlers. And yes, it can work with Charlie Fleed's CTB. One caveat about the camera system. All enemies and actors will be lined up in a single row. This allows the camera to pan around and 'virtually' behind the enemies or actors. You did read that right. The camera pans around and behind the battlers, just like Final Fantasy 8 and so on. I like it.
Cry I'm sad ! Your mouvement system is basic but don't bug XD ! And for the Golden Sun Camera System bug with the large party and Aeon system on Charlie Fleed CBS ! I try it a long time ago ....
Reply }


Messages In This Thread
RE: Minkoff's Animated Battlers - Enhanced - by daylights - 02-13-2013, 02:26 PM
Minkoff's Animated Battlers - Enhanced - by Helel - 11-28-2009, 08:40 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-02-2009, 09:29 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-02-2009, 09:15 PM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 04:40 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 05:03 AM
Minkoff's Animated Battlers - Enhanced - by Calum - 12-03-2009, 09:02 PM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-21-2010, 11:19 AM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-28-2010, 02:09 PM
Minkoff's Animated Battlers - Enhanced - by Ace - 02-28-2010, 09:44 PM
Minkoff's Animated Battlers - Enhanced - by Eldur - 03-03-2010, 06:44 PM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-23-2010, 04:53 AM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-23-2010, 05:55 AM
Minkoff's Animated Battlers - Enhanced - by Crono - 06-24-2010, 05:24 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Brenda's Paperdoll Battlers DerVVulfman 2 7,859 04-18-2023, 02:05 AM
Last Post: DerVVulfman
   Full Animated Side View Battle System Cybersam 6 24,991 03-18-2011, 04:31 AM
Last Post: Ashbane
   Animated Tileset kingartur2 5 11,952 02-08-2010, 04:26 AM
Last Post: DerVVulfman
   Trickster's Animated Gradient Bars for Limit Break (DVV) DerVVulfman 2 9,809 09-15-2009, 04:43 AM
Last Post: DerVVulfman
   Minkoff AnimBat Addon: Battlefield Front/Rear Formations DerVVulfman 0 5,402 07-03-2009, 03:42 AM
Last Post: DerVVulfman
   Animated Battlers / Timed Hits Patch DerVVulfman 0 4,980 03-05-2008, 06:43 AM
Last Post: DerVVulfman
   HP/SP Animated Image Gauge cogwheel 0 5,530 03-04-2008, 06:34 AM
Last Post: cogwheel
   Arrow-Type Animated Cursor ParaDog 0 5,399 03-04-2008, 04:32 AM
Last Post: ParaDog
   Command Windows - Animated Text Selwyn 0 4,326 03-03-2008, 06:18 AM
Last Post: Selwyn



Users browsing this thread: 2 Guest(s)