03-16-2013, 11:30 PM
Hello.
Thank you for the reply, I have disable all the freaure that I wanted. Just so i know im right in how it works. for the Sora sprit sheet, the first columb is stationary graphic for each animation direction. the other 8 going across are for the animation for that particular direction? now 2 more questions:
1. So how would i add an animated idle it just has to face the player?
2. Is the size of each frame dynaic or fixed to a specfic width and hight (if so where do i change it)
as you said your code is well commented, however, after the setting section it almost all jibberish. I am total noob at this programing stuff.
lowcku
Thank you for the reply, I have disable all the freaure that I wanted. Just so i know im right in how it works. for the Sora sprit sheet, the first columb is stationary graphic for each animation direction. the other 8 going across are for the animation for that particular direction? now 2 more questions:
1. So how would i add an animated idle it just has to face the player?
2. Is the size of each frame dynaic or fixed to a specfic width and hight (if so where do i change it)
as you said your code is well commented, however, after the setting section it almost all jibberish. I am total noob at this programing stuff.
lowcku