07-12-2013, 07:56 PM
Oh so you want to do a "steal stuff then run away" mechanic. Sounds funs if the escape chance isn't super dumb like it is in default RPGmXP.
Stealing, Mugging, and Scanning
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Messages In This Thread |
Stealing, Mugging, and Scanning - by Trickster - 03-02-2008, 06:56 AM
RE: Stealing, Mugging, and Scanning - by KasperKalamity - 07-12-2013, 06:01 PM
RE: Stealing, Mugging, and Scanning - by MechanicalPen - 07-12-2013, 06:59 PM
RE: Stealing, Mugging, and Scanning - by KasperKalamity - 07-12-2013, 07:09 PM
RE: Stealing, Mugging, and Scanning - by MechanicalPen - 07-12-2013, 07:56 PM
RE: Stealing, Mugging, and Scanning - by DerVVulfman - 07-13-2013, 03:45 AM
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