MGC ISO Engine + Extra Movement Frames compatibility
#2
Apologies for the Necropost; I swear I won't make a habit of it. Your second problem is caused by how Modern Algebra's script deals with the movement cycle. MA's script takes the first (or fifth, or whatever one you set...) frame of animation and repeats it every other frame. For example, using the default settings the script will play the first frame, then the second, then the first, then the third, and so on until it runs through the entire graphic. The result is it looks like your character is floating when used with really large (i.e. 16 frame) sprites. I'm pretty sure it's set up like that to make it easier to port XP sprites to VX or VXA.

To fix the problem you either have to modify MA's script (which I have idea how to do) or use a different animation script such as Victor Sant's which can be found at http://victorscripts.wordpress.com/rpg-m...ti-frames/. You'll need to install the basic module as well for this to work, and I've thus far had no luck making the Character Control or Diagonal Movement scripts work with MGC Iso but the Extended Frames script definitely works with the mod you've made.

Hope that helps, and thanks for posting your script fix, it saved me a lot of headache.
Reply }


Messages In This Thread
RE: MGC ISO Engine + Extra Movement Frames compatibility - by evindom - 10-26-2013, 12:03 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Script compatibility help Lord Vectra 3 4,604 07-25-2021, 11:42 PM
Last Post: DerVVulfman
Question  Mog Menu script: help me stop the crazy picture movement during transitions Zachariad 4 9,856 05-31-2017, 05:10 AM
Last Post: Zachariad
Exclamation RPGXP Script Request: Movement by terrain Iqus 7 10,134 12-26-2013, 04:07 PM
Last Post: Iqus
   Eight Directional movement and Atoa's Custom Battle System mrbekkler 0 3,904 09-10-2012, 09:01 PM
Last Post: mrbekkler
   Pausing script from processing for a number of frames firestalker5 8 11,217 04-25-2011, 10:04 AM
Last Post: deValdr
   F0tz pixel movement light makeitfonky 2 6,973 06-20-2010, 11:29 PM
Last Post: makeitfonky
   RTAB Compatibility Help! Flare Knight 6 9,244 04-10-2010, 04:10 AM
Last Post: DerVVulfman
   8 Way Movement for Mr. Mo's ABS virus2099 1 5,729 03-06-2010, 06:09 AM
Last Post: DerVVulfman
   f0tz!baerchen Pixel Movement MusicalSwordsman 12 18,822 11-03-2009, 05:27 AM
Last Post: DerVVulfman



Users browsing this thread: 1 Guest(s)