02-13-2014, 11:57 PM
That is an ...interesting way to do a paperdoll system. I would have directly edited the bitmap in memory with blt instead of drawing a bunch of sprites. Whatever works, I suppose.
None of my battlers have equipment, so this solution doesn't work for my needs. Maybe if I hardcode everyone to have a visual only equipment slot, but I bet that'd break my fancy battler sprite animation system.
Maybe there is a DLL built for this somewhere...
None of my battlers have equipment, so this solution doesn't work for my needs. Maybe if I hardcode everyone to have a visual only equipment slot, but I bet that'd break my fancy battler sprite animation system.
Maybe there is a DLL built for this somewhere...