07-04-2014, 08:50 PM
Hello guys. I dont know if you didint understand me correctly. I think mechinicalpen understood me.
Im a asking for a little script code which can be used as a trigger in a battle. By tirgger I mean in a condinational branch.
Lets take another example:
I want that if the enemy, lets say enemy troop number 1, (it must be on if the 8 troops, this is very important) attacks the hero with the id 17. I want this as a little code in a condiantional branch.
So I can use this as a trigger.
With this little code I want to make a counterattack system.
This is what I want to make:
I want to make a counterattack system.
I cant just use a script because my battle system is different than the normal one.
I just cant simply take it it would not work.
Im using the atoa acbs battle system. Normally theres a counterattack script from the very beggining but it doesnt work.
So I need take another way.... by condinational branch.
Im a asking for a little script code which can be used as a trigger in a battle. By tirgger I mean in a condinational branch.
Lets take another example:
I want that if the enemy, lets say enemy troop number 1, (it must be on if the 8 troops, this is very important) attacks the hero with the id 17. I want this as a little code in a condiantional branch.
So I can use this as a trigger.
With this little code I want to make a counterattack system.
This is what I want to make:
I want to make a counterattack system.
I cant just use a script because my battle system is different than the normal one.
I just cant simply take it it would not work.
Im using the atoa acbs battle system. Normally theres a counterattack script from the very beggining but it doesnt work.
So I need take another way.... by condinational branch.