03-08-2011, 06:58 AM
Alright, I am going to try to make this as easy to understand and concise as possible.
I have been looking for a way to, for example, take Actor001, its level etc, create a new Database entry somewhere other than $game_actors, and save that Actor001 with a unique ID.
I want to be able to use the same 6 actors for my party members, but be able to swap them out, and still save all of their info. I could in theory use actors 7 - 450 for the BASE characters (no level or statistic changes), and 451-999 to store owned party members, but I still don't understand how exactly I would move the actors around the database.
Basically, I create a new Actor001 with Actor054 as a base, give it its own stats etc(that stats part I can do heh) and when I pull Actor001 from my party it will be stored in the first available slot from 451+ UNLESS that actors ID already exists in 451+, in that case it overwrites the currently stored actor.
SO again, to make it clear...how can I overwrite actors with other actors, essentially cloning them?
I have been looking for a way to, for example, take Actor001, its level etc, create a new Database entry somewhere other than $game_actors, and save that Actor001 with a unique ID.
I want to be able to use the same 6 actors for my party members, but be able to swap them out, and still save all of their info. I could in theory use actors 7 - 450 for the BASE characters (no level or statistic changes), and 451-999 to store owned party members, but I still don't understand how exactly I would move the actors around the database.
Basically, I create a new Actor001 with Actor054 as a base, give it its own stats etc(that stats part I can do heh) and when I pull Actor001 from my party it will be stored in the first available slot from 451+ UNLESS that actors ID already exists in 451+, in that case it overwrites the currently stored actor.
SO again, to make it clear...how can I overwrite actors with other actors, essentially cloning them?