Attack from an enemy to a actor as condinitional branch
#6
You'd be better off scripting it into your battle system. If it is different then you should post it, and maybe one of us could alter it.
Reply


Messages In This Thread
RE: Attack from an enemy to a actor as condinitional branch - by MechanicalPen - 07-04-2014, 11:14 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   Personal graph by actor zlsl 4 5,870 10-23-2021, 06:43 AM
Last Post: zlsl
   Multi Attack & Combo Display Keeroh 9 15,502 05-15-2017, 06:39 PM
Last Post: DerVVulfman
   Actor names in Quest Script jreagan406 5 9,625 03-07-2017, 08:06 AM
Last Post: JayRay
   [XP]Alternative Attack Algorithms by Xelias - need help with bug Geminil 0 3,587 02-06-2016, 07:56 PM
Last Post: Geminil
   Actor Graphic/Reflection Refuses to Update/Refresh penguwin 6 10,798 11-06-2014, 09:51 PM
Last Post: penguwin
   Enemy Transform w/ Minkoff Animated Battlers Kain Nobel 1 4,551 06-01-2014, 05:41 PM
Last Post: MechanicalPen
   Modifying Actor ID to Class ID for Advanced Individual Battle Commands Script NewHope 1 5,000 07-11-2012, 11:37 PM
Last Post: NewHope
   Repositioning the actor command window. MegaPowerNinja 4 10,107 04-12-2011, 05:21 AM
Last Post: MegaPowerNinja
   [RMXP] Actor Cloning dagarath 2 9,691 03-08-2011, 07:18 AM
Last Post: dagarath
   Ring Menu + Actor Train? Other party members dissapear... Shadowgaz 2 6,809 05-19-2009, 01:35 PM
Last Post: Shadowgaz



Users browsing this thread: 1 Guest(s)