Problems with counteraatack addon of Atoa Custom Battle System
#5
I really dont know what I did wrong..

I put the CTB above.

and your addon script below the counterattack script.

But when I attack a monster a monster I get an error in these line 475 & 476

Code:
target.counter_info = [target.current_action.kind, target.current_action.basic,
target.current_action.skill_id, target.current_action.item_id, target.action_scope]


Does it work on you? can your try this: if a hero is attacked while having the status id 91, in battle the message dfdf343 (just an example) should show up. of course with the switch 15 as a trigger.
I want to test it out. Because I get an error on line in 475 when attacking somebody.

Can you upload your edited game when it really works fine? I'm so frustated about this script. Tried to contact the devolper of this script but he rejects me and keep banning my messages in his blog.
Why would such a skilled scripter make such bugs in his works?

There are a lot of bugs in his script.
The reflection skill is not working too.
-If the enemy is inflicted with a status it shows up but it does not fade out when the status is already gone.
-if a actor is confused he goes from the screen and the game freezes after a while.

And his last update of the script is form year 2011 while so many people keep posting bugs found in his work. Such a sloppy work he made in his script.
And in additon this guy is very stubborn. Never replies. He keeps telling me that I did something wrong while every person I talked to agrees to what I said
Reply }


Messages In This Thread
RE: Problems with counteraatack addon of Atoa Custom Battle System - by Djigit - 07-07-2014, 05:18 AM

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