Problems with counteraatack addon of Atoa Custom Battle System
#7
hmm I dont understand it to 100% because my english su****

So you managed to get the swtich 15 on?
Cant you just make this:
Go to battle troops and set the swtich 15 as a trigger. You need to make the battle event as "moment"
And then simply switch the swtich 15 to off.

What about the error im getting?

target.counter_info = [target.current_action.kind, target.current_action.basic,
target.current_action.skill_id, target.current_action.item_id, target.action_scope]

these lines are very crazy. Because this line is never used again so I can easly erase them or put a # before them to deactivate them.
I think we need the help of the author. HE needs to fix his script.
Even if we manage to make it throw the swtich. I dont want the counterattack to overlap the actual attack.

For example, if the actor uses a skill. Then someone attacks the actor and he counters. he should counterattack AND use his skill. Overlapping would be very bad.

btw. can you upload your work here even if its not finished yet because I didint even manged it to turn the switch on.
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Messages In This Thread
RE: Problems with counteraatack addon of Atoa Custom Battle System - by Djigit - 07-08-2014, 03:25 AM

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