07-16-2014, 09:12 AM
Before dismissing everyone as wrong and "not understanding", then sounding a little offensive by saying "how hard is it to understand", have a look into what they're suggesting.
Kasper is actually correct: http://www.rpg-maker.fr/dl/monos/aide/xp...rules.html
According the the formula here, increasing the dexterity would increase the chance of a critical hit. Therefore you need an event that increases the character's dexterity during battle and that would solve your issue.
Furthermore, I typed "rpg maker xp critical hit" into Google, clicked the first link and got a forum with a link to Victor Saint's Critical Hits Effects script.
http://victorscripts.wordpress.com/rpg-m...s-effects/
Here you go.
This community is nice, you're right, so please treat everyone with respect.
Kasper is actually correct: http://www.rpg-maker.fr/dl/monos/aide/xp...rules.html
According the the formula here, increasing the dexterity would increase the chance of a critical hit. Therefore you need an event that increases the character's dexterity during battle and that would solve your issue.
Furthermore, I typed "rpg maker xp critical hit" into Google, clicked the first link and got a forum with a link to Victor Saint's Critical Hits Effects script.
http://victorscripts.wordpress.com/rpg-m...s-effects/
Here you go.
This community is nice, you're right, so please treat everyone with respect.