08-20-2014, 05:09 AM
I replaced the version i had with one of your pre-generated configuration pages from the first page, and unfortunately I got the same result, except this time with an error with the battle system page of animated battlers, where a NameError occurred on line 165, an uninitialized constant for scene_battle::JUMPING_ENEMY
as for my actor having the ID of a non-standard battler, i'm unsure if any "original" used 11 x 4 spritesheet, the original battler graphic was a single image, but otherwise the battler was left with most of the default standard settings for the default actor. Perhaps I am missing a step where I set the ID of an actor to a battler that uses an 11 x 4 spritesheet.
Thanks,
bswi
as for my actor having the ID of a non-standard battler, i'm unsure if any "original" used 11 x 4 spritesheet, the original battler graphic was a single image, but otherwise the battler was left with most of the default standard settings for the default actor. Perhaps I am missing a step where I set the ID of an actor to a battler that uses an 11 x 4 spritesheet.
Thanks,
bswi