Actor Graphic/Reflection Refuses to Update/Refresh
#1
Hello fellows,

I'm having a complicated issue involving various scripts. I've tinkered with this for a while now trying different event sequences etc. moving scripts around but I can't seem to figure this out. Resuming from the save file I'm trying to switch the hero. Most importantly, the graphic. What is weird is that the system acknowledges the different actor, you can see his sprite in the menu interface, but after trying to even "Change Actor Graphic" and "Set Move Route: Change Graphic" the first actor's character graphic reflection remains/reverts. I uploaded a demo so you could see the problem. Its after the cut-scene when you try to move that the graphic reverts.

A few things I've tried:

Disabling Train_Actor
Keeping the original actor and just changing graphic
Various "Call Script" commands attempting to update game_party, etc.
Transferring to a map without Mode 7 enabled after cut-scene
Using parallel process to stagnant change the graphic (works but extremely choppy)
Transferring to another map after the cut-scene

I suspect the problem comes within the Neo Mode 7 script possibly conflicting with something else, although I'm not 100% sure...

I really appreciate the help,
-Penguwin

http://www.mediafire.com/download/wm82j0...092814.zip


P.S. Please only resume from the save file. I deleted most of the audio from the rest of the game to make the file smaller for you guys.
Install font "RetGanon" if you'd like to be able to read the dialogue.

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Messages In This Thread
Actor Graphic/Reflection Refuses to Update/Refresh - by penguwin - 09-28-2014, 11:28 PM

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