Parellel Proccess Checker
#3
This is awesome!

The only thing I'd probably change is to have it read from $data_common_events directly instead of allocating the @common_list instance variable; both copies of data would exist throughout the game session. Essentially you could remove the set_resource_database method and replace it with the following...

Example:
Code:
def common_list
    $data_common_events
  end

Then just Replace-All the @common_list instance for common_list hook function and you should be good to go :)
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Messages In This Thread
Parellel Proccess Checker - by DerVVulfman - 10-15-2014, 09:11 PM
RE: Parellel Proccess Checker - by yamina-chan - 10-15-2014, 10:17 PM
RE: Parellel Proccess Checker - by Kain Nobel - 10-18-2014, 05:34 AM
RE: Parellel Proccess Checker - by penguwin - 11-10-2014, 06:58 AM

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