11-03-2014, 11:20 AM
Hmm, I tried camera_set(GS::ATTACK) , and set ATTACK = -180 (all actors will not move) but actor 01 (isaac) still move, 3 other actors work fine. I'm trying to understand how camera rotates, I want to extend the rotation, in demo it only rotates around 1/2 the screen (or 1/2 ellipse)