01-30-2015, 01:06 AM
Niche shops sound like a great idea!
I was always critical of some games for allowing me to sell some super-expensive armor to an item shop. WHAT ARE THEY GONNA DO WITH THAT?!?!
I'm not smart enough to figure something like that out, though, so I'm gonna deal with selling expensive swords to item guys in my game
But HERE'S an idea: Having all of the shopkeepers under one roof! That way, it's not weird if you sell a sword to a shopkeeper who deals in items!
Another idea is having people sell a little of everything, possibly with different shop menus!
Oh, and competing prices might get a little complicated, but it would be super cool to implement as well. Will they be willing to make the trek over to Caladon, or settle for Avalon?
(The last one reminds me of the Merchant system in Mabinogi, where you can go to one town and sell something for 7 Ducats, or go 5 towns over and sell the same thing for 30 Ducats!)
I was always critical of some games for allowing me to sell some super-expensive armor to an item shop. WHAT ARE THEY GONNA DO WITH THAT?!?!
I'm not smart enough to figure something like that out, though, so I'm gonna deal with selling expensive swords to item guys in my game
But HERE'S an idea: Having all of the shopkeepers under one roof! That way, it's not weird if you sell a sword to a shopkeeper who deals in items!
Another idea is having people sell a little of everything, possibly with different shop menus!
Oh, and competing prices might get a little complicated, but it would be super cool to implement as well. Will they be willing to make the trek over to Caladon, or settle for Avalon?
(The last one reminds me of the Merchant system in Mabinogi, where you can go to one town and sell something for 7 Ducats, or go 5 towns over and sell the same thing for 30 Ducats!)
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