03-14-2015, 02:09 AM
First, I always suggest mapping out everything you do before applying it to tile, and with such, a few days ago I proposed a change in the vast scale of the world of Kharis. With that being said, I decided that I really needed to know how many maps I had to work with... inasuch, I sketched out the various landforms of Kharis, for the Roguehaven Game..
as of now I'm looking at each square being a specific 500x500 map, but if that becomes too much of a daunting task, I may make each four squares represented inside one 500x500 map with each square represented by 250x250 tiles.
as of now I'm looking at each square being a specific 500x500 map, but if that becomes too much of a daunting task, I may make each four squares represented inside one 500x500 map with each square represented by 250x250 tiles.
ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)