04-22-2015, 03:55 AM
Hi guys,
As you may or may not know, I am working on an online mutliplayer RPG known as RpgLegend and I have yet to tackle the battle system. I am about to start planning and designing said system and I was hoping to get some input. For clarification I was planning on the battles to be side-view and time based.
What JRPG games with turned based battles from the 16-bit era (SNES) did you enjoy the combat system for?
And what games battles would you think would make interesting multiplayer battles?
What features would you like to see in an mulitplayer turned based battle?
Thanks guys for any input you may have!
As you may or may not know, I am working on an online mutliplayer RPG known as RpgLegend and I have yet to tackle the battle system. I am about to start planning and designing said system and I was hoping to get some input. For clarification I was planning on the battles to be side-view and time based.
What JRPG games with turned based battles from the 16-bit era (SNES) did you enjoy the combat system for?
And what games battles would you think would make interesting multiplayer battles?
What features would you like to see in an mulitplayer turned based battle?
Thanks guys for any input you may have!