08-14-2009, 03:42 AM
It is probably a matter of 'script placement'.
I placed RPG Advocate's script below ATOA's battlesystem and it worked fine. I made a test battle by creating a new troop called 232, and added one phantom and one flan from his system. It randomized from 2 to 3 enemies in the set range just fine.
I placed RPG Advocate's script below ATOA's battlesystem and it worked fine. I made a test battle by creating a new troop called 232, and added one phantom and one flan from his system. It randomized from 2 to 3 enemies in the set range just fine.