08-14-2009, 03:49 PM
That does sound extremely odd as placement of the enemies is still dependent on where you place them in the troops screen, just as it would normally. Unless you're drawing your battlers on top of one another when you're designing your fights, they shouldn't .
The screen_x and screen_y methods in Game_Enemy is pretty simple and shouldn't give overlapping battler positions, again unless you're drawing them overtop of one another.
Confused.
The screen_x and screen_y methods in Game_Enemy is pretty simple and shouldn't give overlapping battler positions, again unless you're drawing them overtop of one another.
Confused.