11-02-2015, 04:50 AM
As promised, the animations!
All names except Phoenix Flame are preliminary names, and will most likely be changed in due time.
The skill entitled Animation Test 2 is a 3-level skill that gets better accuracy as it levels up. The level 3 version of the animation hits directly on the target. I'm using the level 1 version in this video-- hence why it looks like it's mostly missing the enemy.
I'm working on getting better sound effects for the skills as well. The ones that are on now are temporary, so if they're out-of-sync or sound weird, that's why.
I know I didn't show Fire Barrier, but it's almost the same as Ice Barrier.
I'll make gifs of the animations when I have time.
Now, for some information on bosses and Requests!
Many bosses will have something about them that will be different than others.
One boss, when it hits 50% HP, may double its attack power!
Another may have super high defense, and will require magics to take down!
Requests have a lot more of these specialties, and they can get pretty rough to fight at times. It's not all difficult, though, in case you were worried! Some get weaker as their HP gets lower!
....Some.
Finally, a quick update on Superarts!
I'm going to be changing the name of "Superarts" to something else that I'll reveal when I do it. I've implemented 3 characters' Superarts now, and I'm working on the power of said skills. One of them did 1,000 damage to an enemy with very high defense, which scared me a bit
I've also started messing with some game fonts and text sizes, and I'm trying to find a nice balance for things. It's been rough, but I'm getting it done
I'm gonna avoid making any more deadlines from now on, I'll release more info when I have more to release
Thanks for reading~
AHHH YES! And before I forget... I'm almost finished with the first continental map. I'm taking my time with it, and I have no idea when it'll be 100% finished.
All names except Phoenix Flame are preliminary names, and will most likely be changed in due time.
The skill entitled Animation Test 2 is a 3-level skill that gets better accuracy as it levels up. The level 3 version of the animation hits directly on the target. I'm using the level 1 version in this video-- hence why it looks like it's mostly missing the enemy.
I'm working on getting better sound effects for the skills as well. The ones that are on now are temporary, so if they're out-of-sync or sound weird, that's why.
I know I didn't show Fire Barrier, but it's almost the same as Ice Barrier.
I'll make gifs of the animations when I have time.
Now, for some information on bosses and Requests!
Many bosses will have something about them that will be different than others.
One boss, when it hits 50% HP, may double its attack power!
Another may have super high defense, and will require magics to take down!
Requests have a lot more of these specialties, and they can get pretty rough to fight at times. It's not all difficult, though, in case you were worried! Some get weaker as their HP gets lower!
....Some.
Finally, a quick update on Superarts!
I'm going to be changing the name of "Superarts" to something else that I'll reveal when I do it. I've implemented 3 characters' Superarts now, and I'm working on the power of said skills. One of them did 1,000 damage to an enemy with very high defense, which scared me a bit
I've also started messing with some game fonts and text sizes, and I'm trying to find a nice balance for things. It's been rough, but I'm getting it done
I'm gonna avoid making any more deadlines from now on, I'll release more info when I have more to release
Thanks for reading~
AHHH YES! And before I forget... I'm almost finished with the first continental map. I'm taking my time with it, and I have no idea when it'll be 100% finished.
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