01-02-2016, 03:36 PM
Okay, by Using "chanting" I was able to give them a certain cast pose until they cast their attack.
But what I meant was not about the cast pose. I wanted a feature where I could determine a certain animation from the animation list ON the User until he casts his skill. Allow me to give you an example. Its not possible to this in the code itself.
Watch the animation under the guy.
But what I meant was not about the cast pose. I wanted a feature where I could determine a certain animation from the animation list ON the User until he casts his skill. Allow me to give you an example. Its not possible to this in the code itself.
Watch the animation under the guy.