01-03-2016, 04:46 PM
Greetings,
By adding those two commands, I was not able to use a cast a animation on the user after the skill is used but before the attack is performed.
I Want the animation on the user to appear while he has to wait until the skill is performed.
Basicially like this:
User chooses a skill:
After the decision he has to wait a certain time.
While he has to wait for the cast time, a certain animation should appear on him.
By the code, we have now, its not possible as I see it, but im not a programmer.
By adding those two commands, I was not able to use a cast a animation on the user after the skill is used but before the attack is performed.
I Want the animation on the user to appear while he has to wait until the skill is performed.
Basicially like this:
User chooses a skill:
After the decision he has to wait a certain time.
While he has to wait for the cast time, a certain animation should appear on him.
By the code, we have now, its not possible as I see it, but im not a programmer.