03-09-2016, 02:45 AM
A little bit back, I devised a way to have some terraining features in my main pre-rendered RPG product. After a little bit of editing for the last month, I think I found just the right way to use them. I also decided I'd show them here.
You're welcome to use them in your own project with credit of course. [[Jay Ray (John Timmons)]] .. and a copy of the completed game when you're done.
Woodland Terrain
Desert Terrain
Hellish Terrain
Mountains Terrain
Snow Terrain
As you can see, there are a vew variations, and rather than use rocks myself to add more to the variation I wanted to leave that off so that you could change them as you see fit. However, for the most part everything interlocks together, as long as you line it up the right way. Here's a visual of what these can look like in game.
You're welcome to use them in your own project with credit of course. [[Jay Ray (John Timmons)]] .. and a copy of the completed game when you're done.
Woodland Terrain
Desert Terrain
Hellish Terrain
Mountains Terrain
Snow Terrain
As you can see, there are a vew variations, and rather than use rocks myself to add more to the variation I wanted to leave that off so that you could change them as you see fit. However, for the most part everything interlocks together, as long as you line it up the right way. Here's a visual of what these can look like in game.
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