04-28-2016, 09:59 PM
I am currently working to integrate this script in a game project for Siletrea
http://www.gdunlimited.net/scripts/rpg-m...age-system
It's awesome and I'm getting the hang of doing the codes (granted a tad tedious, but looks great). I also have gotten most of the it set up to about look the way I want it, but is there a way to temporarily disable the script or make the message box show as normal when needed? I do have a back up script that I plan to use if this isn't possible, it's just this one looks more decorative and has more possibilities and is great when chatting up NPCs or when there's multiple NPCs. But she wants full portraits with body poses for the main character(s). I know this script has a portrait/face set up but it's probably too small to the project maker's liking as she wants to utilize portrait poses and thus we need a larger chat box to display in a larger area to use with the bust. Any ideas or help would be appreciated ^^;; Thank you in advance.
Update: I've got an idea and tinkered, to use a script in "invisible mode" to make a chatbox or message box at the bottom screen, but have issues with the text being behind the picture. Found a script does that but it shows the picture "bust" above the first map layer instead of over the whole tileset and below events and player as mentions. In other words, it technically works but,... the tiles above the base tile is showing above the picture >< I'm needing it show over everything really or well, have the text on top but below the picture X.x;;. If that makes any sense X.x
http://www.gdunlimited.net/scripts/rpg-m...age-system
It's awesome and I'm getting the hang of doing the codes (granted a tad tedious, but looks great). I also have gotten most of the it set up to about look the way I want it, but is there a way to temporarily disable the script or make the message box show as normal when needed? I do have a back up script that I plan to use if this isn't possible, it's just this one looks more decorative and has more possibilities and is great when chatting up NPCs or when there's multiple NPCs. But she wants full portraits with body poses for the main character(s). I know this script has a portrait/face set up but it's probably too small to the project maker's liking as she wants to utilize portrait poses and thus we need a larger chat box to display in a larger area to use with the bust. Any ideas or help would be appreciated ^^;; Thank you in advance.
Update: I've got an idea and tinkered, to use a script in "invisible mode" to make a chatbox or message box at the bottom screen, but have issues with the text being behind the picture. Found a script does that but it shows the picture "bust" above the first map layer instead of over the whole tileset and below events and player as mentions. In other words, it technically works but,... the tiles above the base tile is showing above the picture >< I'm needing it show over everything really or well, have the text on top but below the picture X.x;;. If that makes any sense X.x
______・*。☆彡Ƹ̵̡Ӝ̵̨̄Ʒ*~゚・。 )O( 。・゚~*Ƹ̵̡Ӝ̵̨̄Ʒミ☆。*・______
MoonFaerie Studio: (Formerly LunarBerry Studio)
http://www.moonfaeriestudio.com
Deviantart gallery: https://www.deviantart.com/moonfaeriestudio
--------------・*。☆*~゚・。Ƹ̵̡Ӝ̵̨̄Ʒ。・゚~*☆。*・--------------
Current Game Project(s):
In collaboration w/Siletrea:
----------------------------------
My Personal Project(s):
I do all sorts of arts and crafts :P ... and randomly too
MoonFaerie Studio: (Formerly LunarBerry Studio)
http://www.moonfaeriestudio.com
Deviantart gallery: https://www.deviantart.com/moonfaeriestudio
--------------・*。☆*~゚・。Ƹ̵̡Ӝ̵̨̄Ʒ。・゚~*☆。*・--------------
Current Game Project(s):
In collaboration w/Siletrea:
----------------------------------
My Personal Project(s):
I do all sorts of arts and crafts :P ... and randomly too