07-15-2016, 04:51 AM
It seems like we could all use some more Common Sense, so let's get a bit more in here, shall we?
First, and it kinda goes with what Dervy-kun said...
Always test your game for enemy strengths!
Some creators have a habit of assuming a player will be the exact strength they want them to be, but it's not always the case with what is provided.
Examples:
1 - Crumplestiltskin, the boss of Laggingtown, will be a pushover for a level 20 party... but the average player will be level 11 by the time they get to the boss!
2 - Legolad of the Evil Queen's entourage is super weak for the point the boss is, and he was supposed to be a powerful boss! Oh no!
So, make sure that you fully play your own game to get the feel for everything, or have a tester play for you! If you find yourself or they are "Grinding" for levels before they can even come close to beating a boss, something might be wrong... and if they're hitting level 90 after the first boss, then something is VERY wrong
Ahh, and that brings up our next common sense tidbit...
Encounter rates!
If you opt to have random encounters in your game, BE SURE TO TEST YOUR ENCOUNTER RATE.
If you set it to every 5-10 steps, you MAY have a frustrated player on your hands... and if there's only one enemy in an area with such an encounter rate, (Hi, Zubat) then you'll make people go INSANE!
So watch your encounter rates if you have random encounters in your game. Nobody wants their Zubat PTSD to come back full-force while playing your game
And finally for tonight, and something much more minor and more optional than anything...
Leave room for theories!
People love to theorize about your game. Sometimes, things go over their head the first time, but when they realize something, they go back to check it out!
It creates interest in the game that should already have layers of intricacies, but when they see the small things you've added in, it gives a new appreciation for your work!
Example:
Captain Crutch is Demarco's father. It is not directly said anywhere in the game, but Captain Crutch talks about his "Ex girlfriend of 1 hour" back in Tabascana Salsasa.
Tabascana Salsasa is the small village where Demarco was born and raised, who had gotten attacked by pirates 18 years ago.
OH SNAP!
That's all for this edition of Common Sense!
I hope you enjoyed! And if I repeated anything, then I'm sorry. There are a LOT of posts in this thread, kinda hard to go through them all.
First, and it kinda goes with what Dervy-kun said...
Always test your game for enemy strengths!
Some creators have a habit of assuming a player will be the exact strength they want them to be, but it's not always the case with what is provided.
Examples:
1 - Crumplestiltskin, the boss of Laggingtown, will be a pushover for a level 20 party... but the average player will be level 11 by the time they get to the boss!
2 - Legolad of the Evil Queen's entourage is super weak for the point the boss is, and he was supposed to be a powerful boss! Oh no!
So, make sure that you fully play your own game to get the feel for everything, or have a tester play for you! If you find yourself or they are "Grinding" for levels before they can even come close to beating a boss, something might be wrong... and if they're hitting level 90 after the first boss, then something is VERY wrong
Ahh, and that brings up our next common sense tidbit...
Encounter rates!
If you opt to have random encounters in your game, BE SURE TO TEST YOUR ENCOUNTER RATE.
If you set it to every 5-10 steps, you MAY have a frustrated player on your hands... and if there's only one enemy in an area with such an encounter rate, (Hi, Zubat) then you'll make people go INSANE!
So watch your encounter rates if you have random encounters in your game. Nobody wants their Zubat PTSD to come back full-force while playing your game
And finally for tonight, and something much more minor and more optional than anything...
Leave room for theories!
People love to theorize about your game. Sometimes, things go over their head the first time, but when they realize something, they go back to check it out!
It creates interest in the game that should already have layers of intricacies, but when they see the small things you've added in, it gives a new appreciation for your work!
Example:
Captain Crutch is Demarco's father. It is not directly said anywhere in the game, but Captain Crutch talks about his "Ex girlfriend of 1 hour" back in Tabascana Salsasa.
Tabascana Salsasa is the small village where Demarco was born and raised, who had gotten attacked by pirates 18 years ago.
OH SNAP!
That's all for this edition of Common Sense!
I hope you enjoyed! And if I repeated anything, then I'm sorry. There are a LOT of posts in this thread, kinda hard to go through them all.
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