08-08-2016, 08:13 AM
Just wanted to give a quick update!
1 - The demonstration video is drawing ever near... Things have been hectic lately (And will continue to be hectic this week) but things are falling into place very nicely. What I need to do now is mostly eventing and dialogue. And music selection. (I have a TON of great music, it's hard to choose...)
Oh, and of course, testing.
2 - Speaking of the demonstration video, I have downsized and simplified the maps to avoid the video getting too lengthy. So when the video is released, and you see small maps, just know they are NOT reflective of the final product in any way. Also, I cut down a bit of the dialogue between characters to be more simple and less story-centric. When does this occur? Not gonna get any context clues now! Or maybe...
3 - I'm working on whipping up a new or edited Ikuno sprite, since the one provided with the battler doesn't seem to match with ANYTHING whatsoever. His outlines are very dark, he has weird shine all over him, and I just wanna kick him when I see him for some reason ....
4 - I did get a bit of translating done, and apparently Google Translate fudged so much stuff up that it was barely readable by a native Japanese speaker.
Figures.
I still do need translators for Japanese and Spanish, though, so if anybody can help, please let me know
5 - After the demonstration video, I'll be working on figuring out what info to release on some characters I teased... been a while since there's been a character reveal!
Finally...
6 -
I'm gonna start adding "SAMPLE" over my character faces I make, so people don't just up and steal them. I know lots of people who want to make a 5-minute game come in and nab anything they can find, so this'll be the new norm for my posts. Hope you understand.
Anyway, who is this guy? Hmmmm...
(Hint: He's got something to do with the demonstration video!)
1 - The demonstration video is drawing ever near... Things have been hectic lately (And will continue to be hectic this week) but things are falling into place very nicely. What I need to do now is mostly eventing and dialogue. And music selection. (I have a TON of great music, it's hard to choose...)
Oh, and of course, testing.
2 - Speaking of the demonstration video, I have downsized and simplified the maps to avoid the video getting too lengthy. So when the video is released, and you see small maps, just know they are NOT reflective of the final product in any way. Also, I cut down a bit of the dialogue between characters to be more simple and less story-centric. When does this occur? Not gonna get any context clues now! Or maybe...
3 - I'm working on whipping up a new or edited Ikuno sprite, since the one provided with the battler doesn't seem to match with ANYTHING whatsoever. His outlines are very dark, he has weird shine all over him, and I just wanna kick him when I see him for some reason ....
4 - I did get a bit of translating done, and apparently Google Translate fudged so much stuff up that it was barely readable by a native Japanese speaker.
Figures.
I still do need translators for Japanese and Spanish, though, so if anybody can help, please let me know
5 - After the demonstration video, I'll be working on figuring out what info to release on some characters I teased... been a while since there's been a character reveal!
Finally...
6 -
I'm gonna start adding "SAMPLE" over my character faces I make, so people don't just up and steal them. I know lots of people who want to make a 5-minute game come in and nab anything they can find, so this'll be the new norm for my posts. Hope you understand.
Anyway, who is this guy? Hmmmm...
(Hint: He's got something to do with the demonstration video!)
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