11-17-2016, 01:12 PM
Hmm...I'm pretty sure now, that my problem is a combination of some parallel processes and the light script.
I managed to reduce the lag with changing some parallel events but the main issue remains and that seems to be the light script.
When I turn it off there are no lags at all. And my game looks only half as pretty as with activated lights.
But...it only conflicts with the "Reduce Screen Flickering Option".
Is there maybe another way to erase these flickerings?
This overexerts me...
I managed to reduce the lag with changing some parallel events but the main issue remains and that seems to be the light script.
When I turn it off there are no lags at all. And my game looks only half as pretty as with activated lights.
But...it only conflicts with the "Reduce Screen Flickering Option".
Is there maybe another way to erase these flickerings?
This overexerts me...