Game Variables List for Copy/Paste
#1
If this is in the wrong section, sorry... This is simply a resource for people who after a new game command is pushed, wants to ensure that a bunch of variables are set before the first map... This is not a complete script, but rather just a text list to add to your forms... (Found this a little difficult, easier to be able to copy and paste)

If nobody finds this useful, I will...

$game_strings[1] = " "
$game_strings[2] = " "
$game_strings[3] = " "
$game_strings[4] = " "
$game_strings[5] = " "
$game_strings[6] = " "
$game_strings[7] = " "
$game_strings[8] = " "
$game_strings[9] = " "
$game_strings[10] = " "
$game_strings[11] = " "
$game_strings[12] = " "
$game_strings[13] = " "
$game_strings[14] = " "
$game_strings[15] = " "
$game_strings[16] = " "
$game_strings[17] = " "
$game_strings[18] = " "
$game_strings[19] = " "
$game_strings[20] = " "
$game_strings[21] = " "
$game_strings[22] = " "
$game_strings[23] = " "
$game_strings[24] = " "
$game_strings[25] = " "
$game_strings[26] = " "
$game_strings[27] = " "
$game_strings[28] = " "
$game_strings[29] = " "
$game_strings[30] = " "
$game_strings[31] = " "
$game_strings[32] = " "
$game_strings[33] = " "
$game_strings[34] = " "
$game_strings[35] = " "
$game_strings[36] = " "
$game_strings[37] = " "
$game_strings[38] = " "
$game_strings[39] = " "
$game_strings[40] = " "
$game_strings[41] = " "
$game_strings[42] = " "
$game_strings[43] = " "
$game_strings[44] = " "
$game_strings[45] = " "
$game_strings[46] = " "
$game_strings[47] = " "
$game_strings[48] = " "
$game_strings[49] = " "
$game_strings[50] = " "
$game_strings[51] = " "
$game_strings[52] = " "
$game_strings[53] = " "
$game_strings[54] = " "
$game_strings[55] = " "
$game_strings[56] = " "
$game_strings[57] = " "
$game_strings[58] = " "
$game_strings[59] = " "
$game_strings[60] = " "
$game_strings[61] = " "
$game_strings[62] = " "
$game_strings[63] = " "
$game_strings[64] = " "
$game_strings[65] = " "
$game_strings[66] = " "
$game_strings[67] = " "
$game_strings[68] = " "
$game_strings[69] = " "
$game_strings[70] = " "
$game_strings[71] = " "
$game_strings[72] = " "
$game_strings[73] = " "
$game_strings[74] = " "
$game_strings[75] = " "
$game_strings[76] = " "
$game_strings[77] = " "
$game_strings[78] = " "
$game_strings[79] = " "
$game_strings[80] = " "
$game_strings[81] = " "
$game_strings[82] = " "
$game_strings[83] = " "
$game_strings[84] = " "
$game_strings[85] = " "
$game_strings[86] = " "
$game_strings[87] = " "
$game_strings[88] = " "
$game_strings[89] = " "
$game_strings[90] = " "
$game_strings[91] = " "
$game_strings[92] = " "
$game_strings[93] = " "
$game_strings[94] = " "
$game_strings[95] = " "
$game_strings[96] = " "
$game_strings[97] = " "
$game_strings[98] = " "
$game_strings[99] = " "
$game_strings[100] = " "
$game_strings[101] = " "
$game_strings[102] = " "
$game_strings[103] = " "
$game_strings[104] = " "
$game_strings[105] = " "
$game_strings[106] = " "
$game_strings[107] = " "
$game_strings[108] = " "
$game_strings[109] = " "
$game_strings[110] = " "
$game_strings[111] = " "
$game_strings[112] = " "
$game_strings[113] = " "
$game_strings[114] = " "
$game_strings[115] = " "
$game_strings[116] = " "
$game_strings[117] = " "
$game_strings[118] = " "
$game_strings[119] = " "
$game_strings[120] = " "
$game_strings[121] = " "
$game_strings[122] = " "
$game_strings[123] = " "
$game_strings[124] = " "
$game_strings[125] = " "
$game_strings[126] = " "
$game_strings[127] = " "
$game_strings[128] = " "
$game_strings[129] = " "
$game_strings[130] = " "
$game_strings[131] = " "
$game_strings[132] = " "
$game_strings[133] = " "
$game_strings[134] = " "
$game_strings[135] = " "
$game_strings[136] = " "
$game_strings[137] = " "
$game_strings[138] = " "
$game_strings[139] = " "
$game_strings[140] = " "
$game_strings[141] = " "
$game_strings[142] = " "
$game_strings[143] = " "
$game_strings[144] = " "
$game_strings[145] = " "
$game_strings[146] = " "
$game_strings[147] = " "
$game_strings[148] = " "
$game_strings[149] = " "
$game_strings[150] = " "
$game_strings[151] = " "
$game_strings[152] = " "
$game_strings[153] = " "
$game_strings[154] = " "
$game_strings[155] = " "
$game_strings[156] = " "
$game_strings[157] = " "
$game_strings[158] = " "
$game_strings[159] = " "
$game_strings[160] = " "
$game_strings[161] = " "
$game_strings[162] = " "
$game_strings[163] = " "
$game_strings[164] = " "
$game_strings[165] = " "
$game_strings[166] = " "
$game_strings[167] = " "
$game_strings[168] = " "
$game_strings[169] = " "
$game_strings[170] = " "
$game_strings[171] = " "
$game_strings[172] = " "
$game_strings[173] = " "
$game_strings[174] = " "
$game_strings[175] = " "
$game_strings[176] = " "
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$game_strings[180] = " "
$game_strings[181] = " "
$game_strings[182] = " "
$game_strings[183] = " "
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$game_strings[185] = " "
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$game_strings[194] = " "
$game_strings[195] = " "
$game_strings[196] = " "
$game_strings[197] = " "
$game_strings[198] = " "
$game_strings[199] = " "
$game_strings[200] = " "
$game_strings[201] = " "
$game_strings[202] = " "
$game_strings[203] = " "
$game_strings[204] = " "
$game_strings[205] = " "
$game_strings[206] = " "
$game_strings[207] = " "
$game_strings[208] = " "
$game_strings[209] = " "
$game_strings[210] = " "
$game_strings[211] = " "
$game_strings[212] = " "
$game_strings[213] = " "
$game_strings[214] = " "
$game_strings[215] = " "
$game_strings[216] = " "
$game_strings[217] = " "
$game_strings[218] = " "
$game_strings[219] = " "
$game_strings[220] = " "
$game_strings[221] = " "
$game_strings[222] = " "
$game_strings[223] = " "
$game_strings[224] = " "
$game_strings[225] = " "
$game_strings[226] = " "
$game_strings[227] = " "
$game_strings[228] = " "
$game_strings[229] = " "
$game_strings[230] = " "
$game_strings[231] = " "
$game_strings[232] = " "
$game_strings[233] = " "
$game_strings[234] = " "
$game_strings[235] = " "
$game_strings[236] = " "
$game_strings[237] = " "
$game_strings[238] = " "
$game_strings[239] = " "
$game_strings[240] = " "
$game_strings[241] = " "
$game_strings[242] = " "
$game_strings[243] = " "
$game_strings[244] = " "
$game_strings[245] = " "
$game_strings[246] = " "
$game_strings[247] = " "
$game_strings[248] = " "
$game_strings[249] = " "
$game_strings[250] = " "
$game_strings[251] = " "
$game_strings[252] = " "
$game_strings[253] = " "
$game_strings[254] = " "
$game_strings[255] = " "
$game_strings[256] = " "
$game_strings[257] = " "
$game_strings[258] = " "
$game_strings[259] = " "
$game_strings[260] = " "
$game_strings[261] = " "
$game_strings[262] = " "
$game_strings[263] = " "
$game_strings[264] = " "
$game_strings[265] = " "
$game_strings[266] = " "
$game_strings[267] = " "
$game_strings[268] = " "
$game_strings[269] = " "
$game_strings[270] = " "
$game_strings[271] = " "
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$game_strings[273] = " "
$game_strings[274] = " "
$game_strings[275] = " "
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$game_strings[279] = " "
$game_strings[280] = " "
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$game_strings[673] = " "
$game_strings[674] = " "
$game_strings[675] = " "
$game_strings[676] = " "
$game_strings[677] = " "
$game_strings[678] = " "
$game_strings[679] = " "
$game_strings[680] = " "
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$game_strings[766] = " "
$game_strings[767] = " "
$game_strings[768] = " "
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$game_strings[950] = " "
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$game_strings[960] = " "
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$game_strings[986] = " "
$game_strings[987] = " "
$game_strings[988] = " "
$game_strings[989] = " "
$game_strings[990] = " "
$game_strings[991] = " "
$game_strings[992] = " "
$game_strings[993] = " "
$game_strings[994] = " "
$game_strings[995] = " "
$game_strings[996] = " "
$game_strings[997] = " "
$game_strings[998] = " "
$game_strings[999] = " "
$game_strings[1000] = " "
[Image: AVvXsEga1vIr5Rx3FkoFbGo1OoMJAqgq6TeqcbpF...L3AWg=s752]

BLOG: JayVinci.blogspot.com
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Reply }
#2
Setting 1000 variables to " " (space) is only going to make the game crash when you try to do any operation on those variables. Use numbers only, unless you are doing something strange on purpose.
Reply }
#3
setting the 1000 variables with the constant of $game_variables allows me to easily show message with \v[x] in them for basic messages

Or in combination with my window script for text, the game_variables can be utilized another way.

so that when I do a randomize number on say... variable 1001 to give me a number of 1-1000, I can then turn around and say that $firstname = $game_variables[$game_variables[1001]]... or at least I thought... You do bring up a good point. it may NOT have to be $game_variables, but it does need to be an array that can hold up to 1000 names for each section.

okay, so basically, i should create it like this?

$firstname = ['nam1', 'nam2', 'nam3', 'so on, 'and soforth']

and then when the time comes in game, use Randomize on one variable let's say 20, and then go

$writefirstname = $firstname[$game_variables[20]]

and THEN have self.contents.draw_text( 0, 10, 480, 32, $writefirstname.to_s)

Does this sound right?
[Image: AVvXsEga1vIr5Rx3FkoFbGo1OoMJAqgq6TeqcbpF...L3AWg=s752]

BLOG: JayVinci.blogspot.com
FORUM COMING SOON
Currently working on:
Ambitions: RPG Developer Bakin
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Reply }
#4
Interesting. You're considering a Game_Strings class; a concept that I have pondered since PK8 brought it up a year ago. And your description on its use... your most recent code... should actively work.
Up is down, left is right and sideways is straight ahead. - Cord "Circle of Iron", 1978 (written by Bruce Lee and James Coburn... really...)

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Reply }
#5
Okay, thanks to Kain, I have that class, but basically, this means that really, there's no limit to the amount of strings I can use, right?
literally could just go $game_strings[36900] = "Don" right?

And if that's the case (even though the editor places limits on things like Actor Names, IDs, and more, there really IS no limit right?
If I wanted I could set Actor name to be $game_actor.name[480000] right?

intriguing...
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BLOG: JayVinci.blogspot.com
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Currently working on:
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