Game Performance
#13
It's not that much.

This defines the brightness overall on the map:

[Image: 160anfzriml.png]

And this is an example for a light:

[Image: 2pngoarf1jhyix.png]

That's it.
But sometimes I have more than 100 of these light events on one map.
So it could be that all of them are rendered at the same time which would mean that my Anti Lag Script doesn't work for the lights.
Reply }


Messages In This Thread
Game Performance - by Mel - 11-03-2016, 12:10 PM
RE: Game Performance - by BeJeremiah - 11-04-2016, 01:24 AM
RE: Game Performance - by Mel - 11-05-2016, 12:41 AM
RE: Game Performance - by Mel - 11-17-2016, 01:17 AM
RE: Game Performance - by DerVVulfman - 11-17-2016, 04:16 AM
RE: Game Performance - by finalholylight - 11-17-2016, 05:33 AM
RE: Game Performance - by Mel - 11-17-2016, 01:12 PM
RE: Game Performance - by finalholylight - 11-17-2016, 03:50 PM
RE: Game Performance - by Mel - 11-17-2016, 05:25 PM
RE: Game Performance - by DerVVulfman - 11-17-2016, 08:46 PM
RE: Game Performance - by Mel - 11-17-2016, 10:32 PM
RE: Game Performance - by DerVVulfman - 11-20-2016, 04:56 PM
RE: Game Performance - by Mel - 11-21-2016, 09:22 PM
RE: Game Performance - by finalholylight - 11-22-2016, 04:44 AM
RE: Game Performance - by Mel - 11-22-2016, 05:11 PM
RE: Game Performance - by DerVVulfman - 11-22-2016, 09:17 PM
RE: Game Performance - by Mel - 11-22-2016, 10:42 PM
RE: Game Performance - by DerVVulfman - 11-23-2016, 04:41 AM
RE: Game Performance - by Mel - 11-23-2016, 04:50 PM
RE: Game Performance - by DerVVulfman - 11-23-2016, 06:18 PM
RE: Game Performance - by Mel - 11-23-2016, 06:41 PM
RE: Game Performance - by finalholylight - 11-24-2016, 03:42 AM

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