08-26-2009, 06:03 PM
After checking *about bumping topics (did not want to if I was not allowed)*
I decided it would probably be better to post in a 2nd part of the thread instead of just editing each time...
Is there a way to remove the sdk parts from Tricksters Script and just keep the MACL part?
when removing all the sdk requirement commands at the beginning of each of the scripts...I got rid of that 0 of 4 error message...
I got this error next...
I am guessing that is because without the sdk it is aliasing a non existing area???
but also on top of that...
also noticed I would further have to check the sbs battle systems custom individual commands...
could you please check this since I am not good at scripting at all... (only good at minor OBVIOUS edits XD)
I decided it would probably be better to post in a 2nd part of the thread instead of just editing each time...
Is there a way to remove the sdk parts from Tricksters Script and just keep the MACL part?
when removing all the sdk requirement commands at the beginning of each of the scripts...I got rid of that 0 of 4 error message...
I got this error next...
Code:
Script 'Class Modifications' line 262: NameError occurred.
undefined method `main_window` for class `Scene_Battle`
===this is the code at line 262 in the class modifications script===
alias_method :trick_aibc_battle_main_window, :main_window
I am guessing that is because without the sdk it is aliasing a non existing area???
but also on top of that...
also noticed I would further have to check the sbs battle systems custom individual commands...
could you please check this since I am not good at scripting at all... (only good at minor OBVIOUS edits XD)