I've made an Item, which allows you to see traps for about 5 minutes. This should be enough time for the player to examine and disarm since you will not trigger the trap once revealed. However, after the allotted time is up, the traps become invisible again and you cannot examine or disarm them in this state.
I've added the option to reveal traps in the available choices, when you press Escape. This option will consume the trap revealing item, if you have one. Otherwise, you won't be able to use it. I plan to have this Item a bit scarce, but that could change in the long run.
One more thing. When you press Escape, or whatever the assigned B button is, you will not go into an RPG Maker menu, instead you will have a choice box with four options (Inventory, Reveal Traps, Quit the game, and Continue the game).
I've added the option to reveal traps in the available choices, when you press Escape. This option will consume the trap revealing item, if you have one. Otherwise, you won't be able to use it. I plan to have this Item a bit scarce, but that could change in the long run.
One more thing. When you press Escape, or whatever the assigned B button is, you will not go into an RPG Maker menu, instead you will have a choice box with four options (Inventory, Reveal Traps, Quit the game, and Continue the game).