11-10-2019, 02:20 PM
(11-10-2019, 01:47 PM)kyonides Wrote: There are two easy ways to solve that issue.
First Option
Use $game_party.actors.size instead of $game_party.party_size to get the actual size. (Yeah, I admit the name he has chosen for the method is kind of redundant. )
Second Option
Define party_size like this:
Code:class Game_Party
def party_size() @actors.size end
end
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Thanks to you, the first crash seems to have been completely fixed!<3
I would have been messing up the explanation using the translator ... Sorry and thank you again.
I'm sorry but can I ask more questions?
I hope you are not offended by my actions.
I'm worried about the second problem (butler image), as I said before. Battle portrait
self.load_bitmap ("Graphics / BPortrait /", filename, hue) <What is the 'filename' in this section?
I tried my own solution but it was impossible..... Please help me.:'(