"Wait" in the script
#7
Mmm... well, I guess you'd need to separate animation and message update calls. Perhaps you could include an if statement where it checks out if there's an animation id not equal to 0 and then you let it update the animation but return right after that. It gotta be placed before the message update method is called.
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Messages In This Thread
"Wait" in the script - by Whisper - 02-23-2020, 12:29 AM
RE: "Wait" in the script - by kyonides - 02-23-2020, 02:57 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 12:07 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 01:10 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 02:05 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 05:47 AM
RE: "Wait" in the script - by DerVVulfman - 02-24-2020, 04:10 AM
RE: "Wait" in the script - by kyonides - 02-24-2020, 04:46 AM
RE: "Wait" in the script - by Whisper - 02-24-2020, 05:21 PM
RE: "Wait" in the script - by kyonides - 02-24-2020, 07:32 PM
RE: "Wait" in the script - by DerVVulfman - 03-08-2020, 04:08 AM
RE: "Wait" in the script - by Whisper - 04-28-2020, 02:59 AM
RE: "Wait" in the script - by DerVVulfman - 04-28-2020, 03:14 AM
RE: "Wait" in the script - by Whisper - 04-28-2020, 04:06 PM

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