Unnamed Game Engine is known as Roole
#2
Gosu::Image's vs Sprite's

Any RPG Maker user gotta know by know what the Sprite class is. This basic class might also appear under a similar name on other game engines. As far as you know its a Hidden Class for a quite obvious reason: Ruby doesn't include any visuals by default. That makes you depend on third party libraries or your very own custom library. Happy with a sweat That also means they might be written in a different programming language like C or C++ or perhaps even C#.

In Gosu and my library directly based on it, we get the Gosu::Image class that's a mix between your typical Bitmap and Sprite classes.
Happy with a sweat Yeap, it handles both components at the same time. You'd might think it's a Sprite class, but it does get some access to its ImageData class data that might be considered its very own Bitmap object.

What happens if I depend on the default Gosu::Image class?

Well, it's not like anything should happen BUT you gotta remember there are 2 or 3 special steps you gotta add to your list of pending script calls once you've created your images alias sprites.
  • There's a draw step! Shocked
    This means you gotta add your image to the list of drawables manually. Impossible in RM series!
  • Your image needs you to pass some coordinates and optionally some x and y scale factors, a color and something dubbed the alpha mode.
  • Disposal of images is automatic. So you don't really need to do it yourself, Ruby or C++ should handle that for you.
Now that you're aware of this curious fact about the engine, I'm in need of asking you this:

Confused Which option do you prefer?

To pass any of those Drawing Arguments?
Or handle it a la RM where they're predefined?

If you choose the latter, you gotta know you'd still need to add a line of code telling the scene's draw method to actually draw it on screen... but you wouldn't need to pass any parameters. Laughing
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My Original Stories (available in English and Spanish)

List of Compiled Binary Executables I have published...
HiddenChest & Roole

Give me a free copy of your completed game if you include at least 3 of my scripts! Laughing + Tongue sticking out

Just some scripts I've already published on the board...
KyoGemBoost XP VX & ACE, RandomEnkounters XP, KSkillShop XP, Kolloseum States XP, KEvents XP, KScenario XP & Gosu, KyoPrizeShop XP Mangostan, Kuests XP, KyoDiscounts XP VX, ACE & MV, KChest XP VX & ACE 2016, KTelePort XP, KSkillMax XP & VX & ACE, Gem Roulette XP VX & VX Ace, KRespawnPoint XP, VX & VX Ace, GiveAway XP VX & ACE, Klearance XP VX & ACE, KUnits XP VX, ACE & Gosu 2017, KLevel XP, KRumors XP & ACE, KMonsterPals XP VX & ACE, KStatsRefill XP VX & ACE, KLotto XP VX & ACE, KItemDesc XP & VX, KPocket XP & VX, OpenChest XP VX & ACE
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Messages In This Thread
RE: Unnamed Game Engine - by kyonides - 08-28-2020, 04:57 AM
RE: Unnamed Game Engine - by kyonides - 08-28-2020, 11:02 AM

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