10-24-2020, 12:28 PM
(This post was last modified: 10-25-2020, 05:34 PM by Mel.
Edit Reason: EDIT
)
Hmm I noticed that in the newest version of this script all maps reset after leaving them regardless if they are in the IGNORED_MAP_IDs array or not
It doesn't happen in the old 1.1 version.
EDIT: It was my bad..I forgot to set the REQUIRED_MAP_IDs array to nil.
Everything works as it should now.
It doesn't happen in the old 1.1 version.
EDIT: It was my bad..I forgot to set the REQUIRED_MAP_IDs array to nil.
Everything works as it should now.