UPDATE:
It's been so long, but don't worry I'm still working on this project, life's just been super busy last year, but here I am now with a new update! :D No story-related update though, just polishing the demo as it is! :D
I present to you all, Blue Skies 3 Demo version 3.5:
![[Image: Altki3l.png]](https://i.imgur.com/Altki3l.png)
Changes:
- New cast animations for each characters.
- Player Buffs/Debuffs skills are no longer stackable.
- Player Buffs/Debuffs skills' power have also been reduced.
- Spirit Herb item no longer gives bonus Ailment immunity for 2 turns upon use.
- Enemy stats have been tweaked to achieve balance (not too hard or easy hopefully).
- Fixed some bugs and typos.
- State tooltips are now available. You can simply hover your mouse over a state and read its effects.
- Enemies now display their elemental property as passive states above them instead of showing it beside their names.
- New Battle Backgrounds.
- Changed Boss BGM.
Hope you all enjoy! Feedback is appreciated! ^_^
It's been so long, but don't worry I'm still working on this project, life's just been super busy last year, but here I am now with a new update! :D No story-related update though, just polishing the demo as it is! :D
I present to you all, Blue Skies 3 Demo version 3.5:
![[Image: Altki3l.png]](https://i.imgur.com/Altki3l.png)
Changes:
- New cast animations for each characters.
- Player Buffs/Debuffs skills are no longer stackable.
- Player Buffs/Debuffs skills' power have also been reduced.
- Spirit Herb item no longer gives bonus Ailment immunity for 2 turns upon use.
- Enemy stats have been tweaked to achieve balance (not too hard or easy hopefully).
- Fixed some bugs and typos.
- State tooltips are now available. You can simply hover your mouse over a state and read its effects.
- Enemies now display their elemental property as passive states above them instead of showing it beside their names.
- New Battle Backgrounds.
- Changed Boss BGM.
Hope you all enjoy! Feedback is appreciated! ^_^
Check out my Projects!! :)
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