Element transmited to skills by weapons
#1
hello,

i having hard times on RMXP as i don't know programmation.
There is one thing i really need to change in the RMXP system and i don't have a clue how to proceed... :

* You can add element (as Fire, Air, Earth, Water, etc) to a weapon (ex. Fire Sword)
or to a Skill (ex, spell Fire 1).

* But the element associated to the weapon, as for the Fire Sword, will give element (Fire) only in case of normal attack.


* I' m using so far 5 Element for my project, as :

1 = Fire
2= Air
3 = Earth
4 = Water
5 = Non Elemental (that i set in the data base as an Element)


What i need is to change the system so that any Non Elemental Skill ( in other word
any Skill taged with Element #5) get the Element of the weapon Equiped.
So that a Non Elemental Skill as for example Dash Attack, will get a Wind attack if the user has equiped a Wind Sword.

But if the Skill is elemental, (ex Tsunami = Water = Element #4), nevermind the weapon used or its Element, it s still gona be Water (and only Water, i don' want any equip/ skill to have more than 1 Element).

Could a script make it possible ?
thanks for your help !


PS : sorry if my english is bad... i'm french :/

Fighting for peace is like screwing for virginity.
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Messages In This Thread
Element transmited to skills by weapons - by mageone - 10-08-2009, 06:21 PM

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