Issue with RTAB and battle event systems...
#2
The problem is that RTAB was designed to be a true ATB (active Timer Battle) system. In this, cogwheel rewrote many key sections in the Scene_Battle and Game_Battler codes. Many values were rewritten including the replacement of the @active_battler value with the 'battler' local value that is passed from one method to another. Cogwheel rewrote these values so 'each' battler had his/her own timer system and separately tracked values (damage, attack, defend, etc...), but in doing so he made many features incompatible with other scripts.

You may find many default battlesystem scripts won't work with RTAB because of his unique system.
Reply }


Messages In This Thread
Issue with RTAB and battle event systems... - by DerVVulfman - 11-07-2009, 05:31 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   GW Animated Battle backs Patch for Atoa ACBS Solitaire 21 1,469 10-17-2024, 06:37 AM
Last Post: Solitaire
   ACBS - Atoa Custom Battle System and TP System zlsl 2 4,569 10-20-2021, 05:09 AM
Last Post: zlsl
   [RMXP] Showing skill gained by leveling up on battle result FrQise 12 12,656 05-07-2021, 02:05 PM
Last Post: FrQise
   Change event graphic? Bennerdeben 2 5,068 11-15-2020, 10:13 AM
Last Post: Bennerdeben
   Adding face script on Cogwheel's RTAB Battle Status rekkatsu 15 15,854 08-25-2020, 03:09 AM
Last Post: DerVVulfman
   I want to add an Atoa Custom Battle System command cut-in. zlsl 11 13,896 11-11-2019, 08:55 PM
Last Post: DerVVulfman
   Question about ACBS (Atoa Custom Battle System) aeliath 10 12,767 08-08-2019, 02:50 PM
Last Post: aeliath
   Need help with my menu - Current issue is item grid layout LilyFrog 41 39,318 09-24-2018, 02:03 AM
Last Post: LilyFrog
   YAMI Battle symphony + Holder add on (Loop casting anim) Starmage 0 4,254 03-01-2018, 09:03 AM
Last Post: Starmage
   (RMVXace) Battle error with Tankentai's battle system, help. x( Starmage 0 3,911 02-14-2018, 04:25 PM
Last Post: Starmage



Users browsing this thread: 2 Guest(s)