11-28-2009, 08:40 AM
Yo, just gotta say that I'm loving the script. However, I've encountered a particularly annoying bug. Basically, whenever an enemy transforms, their battler graphic remains completely blank until they make an action.
For example:
First...
This is the battle screen before any of the actors make their actions. The ghosts are set to transform at > 50% of their HP.
Then...
After the first ghost's HP is reduced to > 50%, the battler graphic disappears and the transformed monster's graphic doesn't appear.
Until...
The enemy steps forward to perform an attack, revealing the battler graphic. After that, the battler of the transformed enemy is a-okay for the remainder of the battle.
Other than setting the configuration to use the default battlers, I didn't touch the code at all. This was on a blank project with no other scripts on it other than this one.
For example:
First...
Content Hidden
Then...
Content Hidden
Until...
Content Hidden
Other than setting the configuration to use the default battlers, I didn't touch the code at all. This was on a blank project with no other scripts on it other than this one.
DERPDERPDERPDERPDERP