11-29-2009, 06:05 PM
It is not a tutorial I am sending you. But I am directing you to an old RMXP Battlesystem Thread that includes a 'DASH' and a 'SNEAK' function that has a timed refill bar... so yes, you do have to wait if your dash bar is emptied.
SBABS: Squad Based Action Battle System
It is one of the oldest 'ABS'* systems out there, and the person who created it is no longer an active community member, so there is really no support for this system anymore. However, you need not have to use the built-in battlesystem. If you choose not to set up the enemies as the demo shows, you can just set up your game with the default battlesystem or the like.
Oh, and it has its own 'party follow' system. a little extra you may like.
*ABS: (Active Battle System) - A battlesystem akin to those from Zelda and Diablo whereby the player positions him/herself as close to an enemy target on the fieldmap in order to perform an attack, the drawback being that the enemy likewise can strike the player.
SBABS: Squad Based Action Battle System
It is one of the oldest 'ABS'* systems out there, and the person who created it is no longer an active community member, so there is really no support for this system anymore. However, you need not have to use the built-in battlesystem. If you choose not to set up the enemies as the demo shows, you can just set up your game with the default battlesystem or the like.
Oh, and it has its own 'party follow' system. a little extra you may like.
*ABS: (Active Battle System) - A battlesystem akin to those from Zelda and Diablo whereby the player positions him/herself as close to an enemy target on the fieldmap in order to perform an attack, the drawback being that the enemy likewise can strike the player.