CTB - A Final Fantasy X-like Battle System, Version 3.2
I've been thinking about something like your first request. There are some skills already that alter the agility of the battlers, e.g. Slow, Haste and so on, and it would be great to see the effects of that before actually casting the skill, however, this is a rather complex modification and I have other priorities right now in terms of new features and code cleaning.

About your second request, how would it be if the actors got exp points with every kind of action except for switching with a backup member?
Reply


Messages In This Thread
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by Charlie Fleed - 12-14-2009, 06:59 PM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 836 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 3,029 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 103,010 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 8,131 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 3,473 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 6,991 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 7,560 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 16,187 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 8,669 12-01-2019, 06:11 AM
Last Post: kyonides
   ZLSL's Battle Portraits DerVVulfman 4 8,389 11-12-2019, 04:10 AM
Last Post: DerVVulfman



Users browsing this thread: 5 Guest(s)