04-30-2009, 07:43 AM
Possibly because the Instance version uses fewer resources but relies on GAME_SYSTEM that you may be overwriting with the way you've arranged your scripts. The Global Version uses a few more memory resources, but doesn't rely on GAME_SYSTEM. Less chance for conflicts.
Guess you notice how I like to explain things, eh? Little lessons as I go. :D
Well, I guess this is... resolved? I'll leave it open for another day just in case something comes up. In the meantime... Resolved.
Guess you notice how I like to explain things, eh? Little lessons as I go. :D
Well, I guess this is... resolved? I'll leave it open for another day just in case something comes up. In the meantime... Resolved.