CTB - A Final Fantasy X-like Battle System, Version 3.2
hahaha without even looking at the script and recalling from memory if you get a stack too deep after F12ing your game

what happens is that a hidden method was aliased

and when you F12 it goes back through all of your scripts and reloads them all if you alias a method with the same new name twice what happens is an infinite loop hahaha owned

but its easily fixed just check to see if the new method name you created exists if so then don't alias it again else alias it.
Reply


Messages In This Thread
CTB - A Final Fantasy X-like Battle System, version 3.1 (NEW Jul 4 2010) - by Trickster - 01-02-2010, 06:38 AM

Possibly Related Threads…
Thread Author Replies Views Last Post
   The Wanderers: The Customizable Encounters System DerVVulfman 0 1,444 08-24-2024, 07:12 PM
Last Post: DerVVulfman
   Battle Item Count kyonides 4 3,937 02-04-2024, 05:49 AM
Last Post: kyonides
   Super Simple Vehicle System - Enhanced DerVVulfman 65 110,016 06-02-2023, 06:16 PM
Last Post: Sujabes467
   Dalissa's Battle Cry DerVVulfman 2 8,822 05-09-2023, 03:07 AM
Last Post: DerVVulfman
   Zenith Tactical Battle System Plus (ZTBS+) DerVVulfman 0 4,117 05-10-2022, 10:42 PM
Last Post: DerVVulfman
   Actor Battle Items DerVVulfman 4 7,983 11-08-2020, 12:36 PM
Last Post: Mel
   Battle Report Raziel 1 8,252 05-29-2020, 02:27 AM
Last Post: Whisper
   Commercial System Package DerVVulfman 11 18,001 01-04-2020, 12:37 AM
Last Post: Pelip
   KItemDesc XP Zilsel Version kyonides 4 9,982 12-01-2019, 06:11 AM
Last Post: kyonides
   ZLSL's Battle Portraits DerVVulfman 4 9,377 11-12-2019, 04:10 AM
Last Post: DerVVulfman



Users browsing this thread: 10 Guest(s)