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 RTAB Compatibility Help!
#6
Another attempt with scripts in this order :
- Tanketai Sideview Battle Script
- Raziel's Battle Report script
- the following fix :
Code:
#==============================================================================
# ** Scene_Battle
#==============================================================================

class Scene_Battle
  #--------------------------------------------------------------------------
  # * Frame Update (after battle phase)
  #--------------------------------------------------------------------------
  def update_phase5
    remove_bars
    if @phase5_wait_count > 0
      @phase5_wait_count -= 1
      if @phase5_wait_count == 0
        $game_temp.battle_main_phase = false        
      end
      return
    end
    if !@lvup_window.nil? then battle_end(0) end
  end
end
- Add-On: Atoa's Active Time Battle
- Main

Didn't crash...
Some scripts :
Working on :
Reply }


Messages In This Thread
RTAB Compatibility Help! - by Flare Knight - 04-06-2010, 07:04 AM
[Resolved] RTAB Compatibility Help! - by MGC - 04-06-2010, 08:47 PM
[Resolved] RTAB Compatibility Help! - by MGC - 04-07-2010, 08:55 PM

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