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[VX] Reviving enemies in battle
#1
Hey, everyone. I was just doing a bit of development and I was wondering if there's a way to have enemies respawn during a battle.

Long story short, I'm wanting to make a boss battle where two mooks revive endlessly a few turns after their health drops to zero and the way to win the fight is to take out the boss: doing so causes the lackeys to stop reviving.

I was thinking of doing this by just having hidden enemies appear a few turns after the first lot dies, but that only gives one a finite number of foes, so I was wondering if there'd be a way to get around this issue to make the idea a reality.

Many thanks in advance,

~ Samven
3DS Friend Code: 3411-1039-9335
(Add me for teh pokeymanz and barvely deefalt!)

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Messages In This Thread
[VX] Reviving enemies in battle - by Samven - 11-28-2011, 09:26 PM
RE: [VX] Reviving enemies in battle - by Crono - 11-29-2011, 12:36 AM
RE: [VX] Reviving enemies in battle - by Samven - 12-07-2011, 11:58 AM

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