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 Atlas of Kharis
#1
First, I always suggest mapping out everything you do before applying it to tile, and with such, a few days ago I proposed a change in the vast scale of the world of Kharis. With that being said, I decided that I really needed to know how many maps I had to work with... inasuch, I sketched out the various landforms of Kharis, for the Roguehaven Game..


[Image: supermapatlas_zps3k7qvtkc.png]

as of now I'm looking at each square being a specific 500x500 map, but if that becomes too much of a daunting task, I may make each four squares represented inside one 500x500 map with each square represented by 250x250 tiles.
[Image: yy7iKKb.png]

ITCH: jayray.itch.io
Currently working on Goblin Gulch (MV)
Currently working on JayVinci Resurrection
Currently working on Bakin ABS (BAKIN)
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Messages In This Thread
Atlas of Kharis - by JayRay - 03-14-2015, 02:09 AM
RE: Atlas of Kharis - by Ahzoh - 03-14-2015, 02:19 AM
RE: Atlas of Kharis - by JayRay - 03-14-2015, 03:13 AM
RE: Atlas of Kharis - by DerVVulfman - 03-15-2015, 10:01 PM
RE: Atlas of Kharis - by JayRay - 03-16-2015, 02:05 PM



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